podman works on windows hosts, as long as you don’t need windows containers
podman works on windows hosts, as long as you don’t need windows containers
I’ve never used it but this one seems like the most complete currently, and it’ll tell you which tests fail.
even with cpu passthrough some things are still emulated. you can run a vm detector and see for yourself what tests fail.
it may not affect your games but others should still be careful since it is a real issue, and people do get banned for it.
proton has support for quite a few kernel level anti cheat now, although it has to be explicitly allowed by the dev. needs to be run via steam I think, but you can add non steam games if you got them elsewhere
machine id isn’t necessarily the important part. anticheat and vm detection check a lot of different heuristics incl hard to defend against things like timing attacks on particular cpu instructions. there’s a handful of open source versions if you’re curious
no, it’s still a smoother experience ootb for things like c# desktop apps. in vscode you don’t get a wysiwig wpf designer and such, and xaml completion is worse to non existent.
It does seem to be a newer dev thing though, myself and my jr devs use vscode as much as we can and jump back to VS only when necessary, the older devs on my team are all 100% visual studio and will be forever
but stability isn’t something that would drive a gentoo user away either.
a lot of the draw of gentoo from what I saw was being able to configure everything down to how it gets compiled. it’s simple to apply a patch to a package before it gets built or maintain a custom kernel config in nixos, as well as all the advantages of declarative os